Torch implementation of neural style algorithm
:monkey: The API Gateway & Microservice Management Layer, built on NGINX
Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch
Software that generates photos from paintings, turns horses into zebras, performs style transfer, and more (from UC Berkeley)
Image-to-image translation using conditional adversarial nets
An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Kindle, Kobo, PocketBook, Ubuntu Touch and Android devices
A flexible tool for creating, organizing, and sharing visualizations of live, rich data. Supports Torch and Numpy.
Facebook AI Research Automatic Speech Recognition Toolkit
A very powerful and friendly nginx base on lua-nginx-module( openresty ) which provide WAF, Control Panel, and Dashboards.
Lsyncd (Live Syncing Daemon) synchronizes local directories with remote targets
Code for Densely Connected Convolutional Networks (DenseNets)
Facebook AI Research Sequence-to-Sequence Toolkit
ngx_lua_waf是一个基于lua-nginx-module(openresty)的web应用防火墙
Torch implementation of DeepMask and SharpMask
Get your data in RAM. Get compute close to data. Enjoy the performance.
The Kali NetHunter Project
An implementation of the paper 'A Neural Algorithm of Artistic Style'.
Efficient, reusable RNNs and LSTMs for torch
Truly the Ultimate Neovim Config NVCode
Lightweight Lua-based IDE for Lua with code completion, syntax highlighting, live coding, remote debugger, and code analyzer; supports Lua 5.1, 5.2, 5.3, LuaJIT and other Lua interpreters on Windows, OSX, and Linux
OpenResty/Nginx Gateway for API Monitoring and Management.
Offline build planner for Path of Exile.
Share, discuss and learn about algorithm implementations!
Code for the paper 'Let there be Color!: Joint End-to-end Learning of Global and Local Image Priors for Automatic Image Colorization with Simultaneous Classification'.
Torch implementation of ResNet from http://arxiv.org/abs/1512.03385 and training scripts
A new cd command that helps you navigate faster by learning your habits :zap:
Torch implementation of ResNet from http://arxiv.org/abs/1512.03385 and training scripts
Convolutional Recurrent Neural Network (CRNN) for image-based sequence recognition.
The original code from the DeepMind article + my tweaks
Implementation of a classification framework from the paper Aggregated Residual Transformations for Deep Neural Networks
Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.
On the fly (and free) SSL registration and renewal inside OpenResty/nginx with Let's Encrypt.
OpenResty/Nginx Gateway for API Monitoring and Management.
Quickstart configurations for the Nvim LSP client
棋牌的胡牌算法,包括麻将、跑胡子、扑克。实现 lua 、c++ 、c# 、golang 、js 、java 、python 版本。( Mahjong algorithm )
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
Lua redis client driver for the ngx_lua based on the cosocket API
A glorified personal dot files
The magic of Google Autocomplete while you're typing. Anywhere.
Fast, small, webkit based browser framework extensible by Lua.
Lua HTTP client cosocket driver for OpenResty / ngx_lua.
Find, Filter, Preview, Pick. All lua, all the time.
A tool for linting and static analysis of Lua code.
A Torch implementation of the object detection network from "A MultiPath Network for Object Detection" (https://arxiv.org/abs/1604.02135)
A torch implementation of http://arxiv.org/abs/1511.06434
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
High-Resolution Image Inpainting using Multi-Scale Neural Patch Synthesis
VLC extension to download subtitles from opensubtitles.org
Sequence-to-sequence model with LSTM encoder/decoders and attention
Code for "Texture Networks: Feed-forward Synthesis of Textures and Stylized Images" paper.
A replayable arcade shooter with a focus on build theorycrafting made using Lua and LÖVE.
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
Minetest Game - The default game for the Minetest engine [https://github.com/minetest/minetest/]
Facebook's extensions to torch/cunn.
Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
棋牌的胡牌算法,包括麻将、跑胡子、扑克。实现lua、c++、c#、golang、js、java、python版本。(Mahjong algorithm)
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
Offline build planner for Path of Exile.
OpenWrt/LEDE LuCI for Shadowsocks-libev
Prometheus metric library for Nginx written in Lua
Lua HTTP client cosocket driver for OpenResty / ngx_lua.
Hammerspoon is a tool for powerful automation of OS X. And here is my configuration for realizing some functionality I want.
a fast, minimalist web framework for lua based on OpenResty
Recurrent Neural Network library for Torch7's nn
Widgets for Awesome Window Manager
Neural model for converting Image-to-Markup (by Yuntian Deng github.com/da03)
Neural Attention Model for Abstractive Summarization
Questie: the vanilla quest helper (Version 3.3)
code for paper "Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesis"
Tree-structured Long Short-Term Memory networks (http://arxiv.org/abs/1503.00075)
Task generation for testing text understanding and reasoning
Character-level Convolutional Networks for Text Classification
LIKO-12 is an open source fantasy computer made using LÖVE.
MoonGen is a fully scriptable high-speed packet generator built on DPDK and LuaJIT. It can saturate a 10 Gbit/s connection with 64 byte packets on a single CPU core while executing user-provided Lua scripts for each packet. Multi-core support allows for even higher rates. It also features precise and accurate timestamping and rate control.
High-Resolution Image Inpainting using Multi-Scale Neural Patch Synthesis
Learning Lightweight Lane Detection CNNs by Self Attention Distillation (ICCV 2019)
Task generation for testing text understanding and reasoning
an unity mmo demo, include client and server, base on ecs(game play), xlua(ui) and skynet(server)
Deep Residual Networks with 1K Layers
Templating Engine (HTML) for Lua and OpenResty.
This repository implements a demo of the networks described in "How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)" paper.
A async completion framework aims to provide completion to neovim's built in LSP written in Lua
The compiler for Teal, a typed dialect of Lua
End-to-end deep learning image-similarity search engine
Unsupervised Feature Learning by Image Inpainting
World of Warcraft addon that provides a powerful and flexible framework to display highly customizable graphics on your screen.
Telize is a JSON IP and GeoIP REST API (IP Geolocation) built on Nginx and Lua
Example implementation of the DeepStack algorithm for no-limit Leduc poker
Hekate All-in-One Package for the Nintendo Switch
Accelerating Eulerian Fluid Simulation With Convolutional Networks
Generating Videos with Scene Dynamics. NIPS 2016.
Gamified Chaos Engineering Tool for Kubernetes
Lua kafka client driver for the Openresty based on the cosocket API
Lua library for limiting and controlling traffic in OpenResty/ngx_lua
A Lua client library for the redis key value storage system.
A Real-time Mario Kart AI using CNNs, Offline Search, and DAGGER
Nvim Treesitter configurations and abstraction layer
Lua implementation to make NGINX operate as an OpenID Connect RP or OAuth 2.0 RS using the Lua extension scripting features (http://wiki.nginx.org/HttpLuaModule) which are for instance part of OpenResty (http://openresty.org/)
Facebook libraries and utilities for Lua
Spatial CNN for traffic lane detection (AAAI2018)
The Grid SDK - A 2D game engine built on LÖVE
Auto completion plugin for nvim that written in Lua.
Interactive evaluation for Neovim (Clojure, Fennel, Janet, Racket, Hy, MIT Scheme, Guile)
Nonblocking Lua MySQL driver library for ngx_lua or OpenResty
natural image generation using ConvNets
Custom prompt for Cmder on Windows
Material and Mouse driven config for AwesomeWM 4.3
Google's Protocol Buffers project, ported to Lua
PUBG - 罗技鼠标宏 | 兴趣使然的项目,完虐收费宏!点个Star支持一下作者![PUBG - Logitech mouse macro | Support 12 kinds of guns without recoil!]
A realtime audio visualizer for Rainmeter similar to the ones used in the Monstercat videos.
Torch implementation of "Enhanced Deep Residual Networks for Single Image Super-Resolution"
HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0; client and server.
Autograd automatically differentiates native Torch code
Deep Multi-scale CNN for Dynamic Scene Deblurring
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Light your way in Deep Learning with Torch 🔦
Models and code related to sketch simplification of rough sketches.
A use-package inspired plugin manager for Neovim. Uses native packages, supports Luarocks dependencies, written in Lua, allows for expressive config
A Lua bytecode compiler written in Lua itself for didactic purposes or for new language implementations
A Python toolkit used to train reinforcement learning algorithms against arcade games
The source code of NIPS17 'Universal Style Transfer via Feature Transforms'.
Code for the paper 'Globally and Locally Consistent Image Completion'. http://hi.cs.waseda.ac.jp/~iizuka/projects/completion/
A lightweight, embeddable software-defined radio framework built on LuaJIT
(DEPRECATED, please use KOReader instead) A PDF (plus DJVU, ePub, TXT, CHM, FB2, HTML...) viewer made for e-ink framebuffer devices, using muPDF, djvulibre, crengine
An application and plugin to remotely control Lightroom with a MIDI controller
LDoc is a LuaDoc-compatible documentation generator which can also process C extension source. Markdown may be optionally used to render comments, as well as integrated readme documentation and pretty-printed example files.
Clone of Prosody's Mercurial Repository, please do not file PRs or bug reports here, but go to the official website instead.
Turbo is a framework built for LuaJIT 2 to simplify the task of building fast and scalable network applications. It uses a event-driven, non-blocking, no thread design to deliver excellent performance and minimal footprint to high-load applications while also providing excellent support for embedded uses.
Updating your upstream list and run lua scripts without reloading Nginx.
Recurrent Neural Network that predicts word-by-word
A microservice that makes adding authentication with Google and Github to your application easy.
Material and Mouse driven config for AwesomeWM 4.3
🌍 Decentralized, peer-to-peer and secure overlay networks
Source code of images.weserv.nl, to be used on your own server(s).
使用 Github Actions 在线编译内置 OpenClash 的 NanoPi-R2S 固件
Code for "Deep Networks with Stochastic Depth"
Multi-Scale Dense Networks for Resource Efficient Image Classification (ICLR 2018 Oral)
Lua module to add Google OAuth to nginx
LIKO-12 is an open source fantasy computer made using LÖVE.
A LuaDoc-compatible documentation generation system
Neural Attention Model for Abstractive Summarization
Temporal Segments LSTM and Temporal-Inception for Activity Recognition
An RFC compliant and ESI capable HTTP cache for Nginx / OpenResty, backed by Redis
SoundNet: Learning Sound Representations from Unlabeled Video. NIPS 2016
Morpheus - Automated Ettercap TCP/IP Hijacking Tool
Torch implementations of various types of autoencoders
Text classification using a convolutional neural network.
OpenWRT configuration agent for OpenWISP Controller
WebSocket support for the ngx_lua module (and OpenResty)
Implements an efficient softmax approximation as described in the paper "Efficient softmax approximation for GPUs" (http://arxiv.org/abs/1609.04309)
Garry's Mod add-on that allows users to wire up components in order to make more elaborate automatic and user-controlled contraptions.
Health Checker for Nginx Upstream Servers in Pure Lua
A gameboy emulator written in pure Lua. Work in progress.
Civilization 6 mod - UI enhancements, reduce clicks and manage your empire faster!
A WeeChat script in Lua that implements the matrix.org chat protocol
:love_letter: Lua script that makes LÖVE game release easier
A deep learning library for streamlining research and development using the Torch7 distribution.
An ESI capable HTTP cache Lua module for OpenResty
GameBox Cloud Core - The Game Server Framework based on Lua and OpenResty.
intermission helps you perform zero down time application maintenance
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
A (very) simple web server written in Lua for the ESP8266 firmware NodeMCU.
code for "Fast Patch-based Style Transfer of Arbitrary Style"
DarkRP, a non-serious roleplay gamemode for Garry's Mod.
This bot can help you in managing your group with rules, anti-flood, description, custom triggers, and much more!
Modules for spatial transformer networks (BHWD layout)
A Telegram-CLI Administration Telgram bot in Lua
Mixed Incremental Cross-Entropy REINFORCE ICLR 2016
Learning to Communicate with Deep Multi-Agent Reinforcement Learning
Mixed Incremental Cross-Entropy REINFORCE ICLR 2016
Train a deeper LSTM and normalized CNN Visual Question Answering model. This current code can get 58.16 on OpenEnded and 63.09 on Multiple-Choice on test-standard.
Code for the paper "A Theoretically Grounded Application of Dropout in Recurrent Neural Networks"
This is the main repo of gluon. Start here!
git mirror of the user interface source code for World of Warcraft
Some handy utility libraries and tools for the Caffe deep learning framework.
A Performant API Gateway based on NGINX and Openresty
An advance Administration Telegram bot based on yagop/telegram-bot
Streaming reader and parser for http file uploading based on ngx_lua cosocket
A Neural Turing Machine implementation in Torch.
OptNet - Reducing memory usage in torch neural nets
Torch-twrl is a package that enables reinforcement learning in Torch.
API statistics/summary and health datas in NGINX based on OpenResty/ngx_lua, just like NGINX Plus
A Lua Telegram bot based on Otouto
PUBG no recoil script for Logitech gaming mouse / 绝地求生 罗技 鼠标宏
Practical 6: LSTM language models
Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks
Code for Kaggle-CIFAR10 competition. 5th place.
开源棋牌服务器框架,使用skynet,网络协议使用pbc版的protobuf,数据库使用mongodb。
Persistent advantage learning dueling double DQN for the Arcade Learning Environment
Speech Recognition using DeepSpeech2 network and the CTC activation function.
Apps and files for the development of the arkOS distro
Apps and files for the development of the arkOS distro
Bamboo is the web framework of Lua based on Mongrel2, ZeroMQ and NoSQL database.
Train a deeper LSTM and normalized CNN Visual Question Answering model. This current code can get 58.16 on OpenEnded and 63.09 on Multiple-Choice on test-standard.
LuaUnit is a popular unit-testing framework for Lua, with an interface typical of xUnit libraries (Python unittest, Junit, NUnit, ...). It supports several output formats (Text, TAP, JUnit, ...) to be used directly or work with Continuous Integration platforms (Jenkins, Maven, ...).
a pure Lua implementation of msgpack.org[Lua]
A collection of cryptographic primitives written in pure Lua
Dynamic Lua binding to GObject libraries using GObject-Introspection
Portable distribution of LuaJIT with precompiled binaries, libraries and FFI bindings
MOOCHINE - A simple and lightweight web framework based on OpenResty(ngx_lua, http://openresty.org).
A LUA fast, low-latency, low-memory footprint, web JSON-API framework with Test Driven Development helpers and patterns.
A tutorial for making tile-based games with LÖVE
This library provides utilities for creating and manipulating RNNs to model sequential data.
SNLI with word-word attention by LSTM encoder-decoder
JSON parser/encoder for Lua Parses JSON using LPEG for speed and flexibility. Depending on parser/encoder options, various values are preserved as best as possible.
The Deep Convolutional Inverse Graphics Network
Imports Tiled maps into Lua for the LÖVE game engine. (NO LONGER IN DEVELOPMENT)
:rocket: Pegasus.lua is a http server to work with web applications written in Lua language.